Intro A short one, but one that took me quite some time to find. If you are using MRTK2 to build a Mixed Reality app to run on Immersive Headsets – or at least an environment where you control the environment using controllers – you can typically ‘teleport’ forward and backward by pushing the thumbstick […]
About Joost van Schaik
This author has yet to write their bio.Meanwhile lets just say that we are proud Joost van Schaik contributed a whooping 2 entries.
Entries by Joost van Schaik
Intro If you are developing an app using the Mixed Reality Toolkit 2 that requires interaction with a Spatial Mesh, the development process can become cumbersome: add code or assets with Unity and Visual Studio, create IL2CPP solution, wait, compile and deploy, wait, check behavior – rinse and repeat. You quickly learn to do as […]